Features of Easy3D

If you do not understand all the bullet points below, do not despair. They are meant to give a very quick overview of the functionality, without going into detail on every item. When you have downloaded a trial version and run one of the interactive tutorials, you will know what these points are all about.

Geometric Entities

Your 3D model will mainly be built up from points, curves, surfaces, solids and beams (that are actually only a special type of solids!).

Points can be modelled in the following ways:

Surfaces can be modelled in the following ways:

Solids can be modelled in the following ways:

Beams are defined by two points and a crossection. The following crossection types are available:

Clip Planes

Clip planes are used to view the inside of the model by cutting it with a plane and only showing what's behind the plane.

Cut through a house

General clip planes (planes with any direction) can be defined. Upto six clip planes can be active simultaneously.

Online Help

Assemblies and Sub-Assemblies

Your Easy3D model is created as assemblies and subassemblies. This enables reuse of components from one workspace in another workspace. You may for instance have your own library of doors in one workspace. A door from this workspace may then be inserted into a new house workspace etc.